Below is a sample of the 3D work I have completed to date. I have had experience with numerous modeling programs intended for both visual and technical applications, such as Cinema4D, Autodesk Maya, Blender, Sketchup, and Fusion360, over the course of a decade – although Blender is what I am using right now since it is most accessible.
documentation in progress.
/ BLENDER (2024)
/ MODELING, RENDERING
/ MODELING, RENDERING
For some time I had envisioned creating a distinctive template that could be reused for the covers of the Spotify playlists curated by Octave Industries. Each of these playlists is specified through color, material, and granular structure – while also remaining visually coherent.
/ blender (2024)
/ modeling, rendering
/ modeling, rendering
Created entirely for personal purposes long after doing work for Koya Medical, this rendering shows what the Dayspring controller could have looked like with the right resources and budget.
THIS CONTENT IS TEMPORARILY HIDDEN.
/ fusion360 (2023), Photoshop
/ rendering, Post-processing
/ rendering, Post-processing
(description here)
/ autodesk maya (2018)
/ modeling, rendering
/ modeling, rendering
(description here)